On Getting There: The (Im)patience of Archaeology and Heaven’s Vault

Please note that this blog post contains spoilers for the game “Heaven’s Vault”.

As I wrote in a post almost a year (!!!) ago, I finished my second playthrough of Heaven’s Vault (Inkle Studios, 2021). And perhaps one of the things that struck me most on this replay was just how long the travel sequences were – for those who have not played, the main method of travel in the universe of Heaven’s Vault is by “sailing” space rivers which consist of flows of oxygen, hydrogen, and ice. These sailing sequences aren’t particularly action-heavy, with the only input of the Player consisting of steering the ship to the correct fork and hitting a button to check out ruins that are along the rivers.

However, they are long…like, really long. The map for the game is deceptively large, with many twisting rivers that coincide with other pathways, making it easy to get lost as you unlock more areas and expand your exploration range further. And honesty? It gets a bit…annoying. And boring. To give the game developers credit, there is an “auto-travel” option where you can hand off steering duties to your robotic companion, basically teleporting you to your destination. But there’s a catch – your robotic companion is unable to stop at any unexpected ruins you might come across, meaning that you can easily miss out on exciting finds that may give further clues towards the central mystery of the game.

Screenshots from the game depicting the Nightingale “sailing” on one of the many space rivers found in the game. Text is from one of the many conversations that occur during the very long sequences of traveling in Heaven’s Vault, with our main character Aliya Elasra saying, “Tracing the movements of things is another way of tracing the movements of people…in the end, the things aren’t really that important.”

Obviously, Heaven’s Vault is a video game about archaeology so there are some very explicit similarities between its core gameplay mechanics and archaeological methods. But I think we can also, perhaps more abstractly, relate the long and winding travels on Heaven’s Vault’s space rivers to the often long, and sometimes winding process of archaeology, a discipline in which research is constantly revisited and revised over long periods of time, with unpublished data from decades earlier finally getting worked into more recent, published work, and old, outdated theories re-invented over time. And yet we also see an impatient side to archaeology as well – the short turnarounds expected from most fieldwork, the need to produce results as soon as possible due to contractor needs and funding policies.

Thinking about patience (or the lack thereof on my part) in Heaven’s Vault reminds me of “slow archaeology”, which was a concept first put forth by archaeologist William Caraher. In his original 2013 article, Caraher suggests the use of a slower archaeology in contrast to the time-efficient, assembly line-like approach to fieldwork that has been facilitated by digital tools and other technical innovations that are mainly accessible to larger, more well-funded projects. A slower archaeology, on the other hand, is often embodied by smaller, less-funded projects with small teams working multiple roles on-site. This, in Caraher’s view, returns archaeology to a state of craftwork, where manual handling of the work requires more attention at a slower pace, maintaining an embodied experience and knowledge that isn’t disrupted through technological processes.

In response to Shawn Graham’s (2017) critical view of slow archaeology as one that also requires a level of privilege not afforded to underrepresented and otherwise marginalised archaeologists, Caraher (2019) has more recently suggested a reframing of slow archaeology to be more about an “archaeology of care”; that is, an archaeology that takes care to understand how the discipline is ultimately shaped and informed by the relations between individuals, tools, methods, and technologies. Regardless of whether or not archaeology is more craft or industry, maintaining this critical eye throughout keeps archaeology embodied as a method of knowledge-making and cautions us to not get too complacent with the increasingly digitised workflows of the discipline.

Reflecting back at my impatience at the travel system in Heaven’s Vault and my penchant for using the auto-travel button, I can see how that runs counter with the idea of “slow archaeology” – in automating this travel (in the most literal way possible given that a robot takes over for you), you are missing out on embodying that experience, even if its long and boring. And without that embodiment, you miss out on being able to make off-the-cuff decisions or discoveries, such as stopping at a random ruin which gets bypassed in automation. In bypassing this experience, I can still get to a conclusion – ignoring manual sailing doesn’t impact the ending of the game, for example. But I do miss out on smaller elements that could have become something much greater through my experience with it, producing a result that maybe isn’t deemed to be productively important in the grand scheme of things, but ultimately enhances my understanding by interacting and engaging with it.

Something that I think we can all do to remember that is emphasised by Heaven’s Vault’s story is that archaeology is an “incomplete” story, that none of us will really see the completion of our understanding of the past as we ourselves are drawn into histories through the passage of time. This isn’t to say that project and fieldwork results aren’t useful, of course! But it may be that they’re not the true goal of a slower, more caring archaeology – that we don’t have to streamline and make things more efficient and productive, but strive towards being “in the moment” with the past that we handle, engaging archaeology in order to enable a more thoughtful and embodied approach to our understanding.

You can buy Heaven’s Vault now for the Nintendo Switch, Playstation, and for PC via Steam.

References

Caraher, W. (2013). Slow archaeology. North Dakota Quarterly80(2), 43-52.

Caraher, W. (2019). Slow archaeology, punk archaeology, and the ‘archaeology of care’. European journal of archaeology22(3), 372-385.

Graham, S. (2017). Slow Archaeology? Electric Archaeologist. Retrieved from https://electricarchaeology.ca/2017/03/20/slow-archaeology/

Inkle Studios. (2021). Heaven’s Vault, video game, Nintendo Switch. Cambridge: Inkle. 


If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can find my PayPal here.

Alex Excavates a Toy Block: A Serious Tutorial in Archaeological Fieldwork

Hello everyone, and welcome to what may be the worst blog post I’ve ever posted on this website.

So, last Christmas my wonderful and supportive family decided that what I truly deserved was to get mercilessly dunked on by gifting me the meanest thing you can gift an archaeologist (well, second meanest thing, I think the first meanest thing is a copy of Graham Hancock’s Fingerprints of the Gods)…a toy FOSSIL excavation kit. Ugh.

The blue box for the aforementioned toy fossil excavation kit, which depicts a disembodied hand using a plastic pick to chip away at a block of white plaster to find miniature fossils, such as ammonite and a nautilus. It even says in white text at the bottom of the box: “Be a PALEONTOLOGIST ! Excavate 6 fossils!”

Well, it’s been sat in my office for over 6 months and I figured…you know what? I think it’s time to crack this thing open and turn it into a blog post about how to excavate properly despite it being 1) several years since I last excavated and 2) a literal toy.

But the demand to produce content beats in my eardrums, so here we are…with a slab of what I think is plaster or something? And we’re gonna excavate the hell out of it.

A photo of the white slab of plaster that will be serving as our excavation site for today. It is placed on a black tray (which I normally use for my zooarchaeological work) and next to it is the smallest metal trowel you’ve ever seen (which I think is really for paint, but today it’s a trowel!).

So, for better or worse, trowelling is the dance that keeps archaeology alive (or something like that, I rarely do it these days). And believe it or not, there’s actually a proper technique to doing it! Rather than hacking and stabbing away at the ground, you actually want to slightly angle the trowel towards the ground and scrape it back towards you – in a sense, you’re literally cutting away the ground in layers, which is important for maintaining stratigraphic layers and contexts. The Bamburgh Research Project has a pretty handy video tutorial if you’re looking to see this technique (and other troweling techniques) in action.

A photo of (miniature) trowelling in action – here I’m holding my small trowel at an angle to the block of plaster, make somewhat uniform striations to the bottom of the block and creating a pile of “soil heap” (aka plaster debris) near my body in the process.

As you carefully peel back layers and layers of ground, you’ll (hopefully!) begin to see features appear – in the case of my weird plaster and plastic excavation site here, it was bits of (fake) fossils poking out from the ground. From my experience on different real life excavation sites, the use of brushes can be a contentious topic but given the very, very, very low stakes of this particular excavation, I’ll take the chance and use a cheap paintbrush to reveal some more of the features just peeking out from the stratigraphy.

In this photo, I’m taking a small paintbrush to the fossilised features just slightly poking out from the recently excavated “ground”.

One of the most difficult things you learn when you start excavating is to overcome the urge to just start immediately hacking away at the ground around an in situ find and attempt to dig it up – not only are some finds best left in the ground, but this is also a very good way to accidentally destroy fragile remains! I definitely have never accidentally torn up an animal bone through mindlessly trowelling, I can assure you of that…

Anyway, what you do need to do is to continue your careful trowelling technique around these features – it’ll take a lot more time to uncover these features more fully, but it also makes you do it more carefully as well.

In this photo, more of the fossils can now be seen having been carefully uncovered by using that trowelling technique discussed previously.

Previously I mentioned the word in situ before – translated literally from Latin, it means “in position” or “on site”. Archaeologically, it refers to artefacts or remains that have been left in the place where it had been deposited – basically, it hasn’t been moved once excavated. Of course, archaeologists do tend to recover and remove artefacts and remains from excavation sites eventually, but there are various reasons why you may keep something in situ, even temporarily. It might be that the artefacts or remains in question are far too fragile to remove. It may also be that you’re looking to further analyse the relationship between artefacts/remains and the place they have been deposited in.

Regardless, archaeologists may try to capture in situ finds by photographing them, and that’s where my favourite part of excavation comes into play: photo-cleaning! It’s a very meticulous and careful cleaning of in situ finds and other archaeological features for the purposes of photographing them and somehow I absolutely love this process (to the point that I became the go-to photo-cleaner at the first site I excavated at). I just find it very relaxing and even meditative, to be honest. Maybe the lack of photo-cleaning in my life is why my mental health is so bad? Who knows!

A close-up photo of some of the “fossils” after some careful trowelling and photo-cleaning with a paintbrush – you can see more of the nautilus fossil on the left, and a bit of another fossil in the centre. In the foreground on the right side is an out-of-focus image of a partially recovered shell.

While all of this excavating is happening, you’ll probably end up with a lot of excess soil (or, in this particular case, plaster) taken off from trowelling and brushing. In a normal site, this would be scooped into buckets and run through a sieve in order to catch any smaller finds before being dumped into what is called a “soil heap”.

For today’s toy excavation, I’ll confess that I didn’t think a cheap little excavation set would also include microscopic microfauna remains in the plaster, so I didn’t really do any due diligence by sieving. I hope you can all forgive me.

A photo of the massive pile of plaster dust on a black plastic tray that accumulated during this “excavation”.

At this point we’ve basically finished up our excavation work and can now move on to the post-excavation work – for real excavations, this can range from cleaning finds to identifying and analysing them with a bit more depth. But for us? Yeah, we’re just gonna dump these crappy little plastic things into the bathroom sink.

Like excavations, post-excavation methods can vary between projects and supervisors, even to little tasks such as a cleaning. For example, many zooarchaeologists swear by using toothbrushes for cleaning animal bones – however, I’ve always been taught to avoid them like the plague as they can produce microwear on bones that can be mistaken later on for archaeological characteristics. Instead, I mostly use sponges – particularly make-up sponges.

A photo of the various plastic fossils (including a shark tooth, a shell, ammonite, nautilus, and a sea urchin) covered in plaster debris next to a pink make-up sponge.

After everything is cleaned up, you’re now able to do whatever sort of analyses you’ve had planned for your finds and can also photograph them (with appropriate scales of course!). Or, if you’re excavating a cheap toy like I am, you can take a bunch of photos for your blog and then toss the fossils into a plant pot as decoration that will probably get forgotten about in a few weeks.

Frankly, I’m not even sure that’s really not too different from some archaeologists who have boxes and boxes of archaeological finds in storage somewhere…

A photo of our excavated “fossils” (left to right): a nautilus shell, a shark tooth, a scallop shell, a sea urchin, and an ammonite. They’re lined up on black paper with a photo scale in centimeters on the bottom.

Anyway, thanks for joining me on the most archaeological fieldwork I’ve done in the past five years.

I have a PhD in this crap.

What the hell happened.


If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can donate here.

On Flare Ups in the Trenches: Personal Reflections on Disability in Archaeology

Disability in archaeology can be discussed from two perspectives: identifying and interpreting disability in the past (e.g., Gowland 2017, Kristjánsdóttir and Walser 2021, and my own previous blog post briefly discussing this), but also supporting accessibility and inclusivity for disabled archaeologists (e.g., Philips et al. 2012, O’Mahoney 2015). Today’s blog post will focus on the latter, and I want to dedicate this to the memory of Theresa O’Mahoney, a dis/Abled enabled* public archaeologist who was also one of the most prominent disability activists in the field, particularly through the establishment of the Enabled Archaeology Foundation.

*dis/Abled enabled, in Theresa’s own words – “We put the A in disabled to show we have abilities not disabilities, and enabled means using coping strategies or tools to do our best work and live our daily lives” (O’Mahoney 2018).

I never got to meet Theresa in person, but she was a very kind and supportive online friend who gifted me one of my most treasured specimens in my personal reference collection – a partial cattle skull from the Thames by the name of Fred.

So, among many other things, I’m a disabled archaeologist. I guess perhaps the more accurate term would be “newly disabled” archaeologist; recent health issues over the past year have exacerbated problems with my mobility and severe chronic pain. And yet, looking back I can see the signs of my current health condition: the amount of injuries I have sustained during excavations from what was originally considered inherent clumsiness may have actually be cases of my joint disorder getting the better of my coordination, and my ignorance of the underlying conditions at play have inadvertently placed me in a more dangerous spot than my non-disabled colleagues. These culminative injuries and the effect it had on my mental health (something that I’ve already struggled with for years) made me uninterested in working as an on-site archaeologist…which may have been a good call as my health problems have intensified in recent years.

Despite this decision to avoid fieldwork being made far in advance, I can’t really say that it has helped me plan for continuing a career in archaeology as a disabled archaeologist. In some ways, I’m very fortunate that I even have the privilege to choose not to excavate – for many disabled archaeologists who primarily work in the commercial sector, there is the sense that you just have to “get over it” in order to keep one’s job (Phillips et al. 2012, p. 681-682). My academic background, as well as the fact that my expertise lies primarily in post-excavation analysis, arguably makes me a better candidate for non-field-based roles anyway; however, those sort of roles are not plentiful on the job market, especially those which are connected to academic institutions and projects. And while there is much work being done with regards to expanding archaeological practice beyond traditional fieldwork (e.g., Frieman and Janz 2018, Nishimura 2020, Aycock 2021), I’d argue that excavation is still considered by many to be a main method by which our discipline is enacted. There’s logic to that, of course, but unfortunately such an attitude can also be entrenched in ideals of harmful gatekeeping, ableism, and toxic masculinity that continues to make the discipline inaccessible to marginalised individuals (Fitzpatrick 2020); personally, its this attitude that makes the idea of ever returning to the field seem impossible, that I would be an additional burden who cannot pull their own weight alongside my colleagues, even with accommodations in place.

Things can often seem dire, and I’m still learning the ropes of navigating life as not only a disabled person, but as a disabled archaeologist as well. But it should be noted that there has been a lot done with regards to changing the way archaeology is practiced and accommodating the needs of others. For starters, I should clarify that being disabled doesn’t necessarily exclude you from traditional fieldwork – there has certainly been a more conscious effort by fieldwork supervisors to provide accommodations where necessary, with many organisations developing and adopting standards and practices to become more inclusive (e.g., Phillips and Creighton 2010, Philips et al. 2012, O’Mahoney 2015). But part of the challenge is that we must also avoid a “one-size-fits-all” solution to overcoming inaccessibility as well – accommodations and support will differ among disabled archaeologists (e.g., Dall 2017, Heath-Stout 2019, Talbot and Loftus 2020, King et al. 2021). Non-disabled archaeologists must continue to listen to the voices of our disabled colleagues and recognise that accessibility is not a privilege within our field – it must be a non-negotiable right. Similarly, we must end this notion that fieldwork must be this physically demanding and torturous rite of passage – this isn’t to downplay the fact that excavation requires a level of physical rigour, but to reframe the way we view fieldwork as archaeological practice. Archaeology can be practiced through various means, and all levels of work – both inside and outside of the site – must be seen with equal importance as part of a more holistic model of archaeological practice.

There is still much to be done within the field to become more inclusive and accommodating to the various needs of disabled archaeologists; this urgent need has only been heightened with the coronavirus pandemic, which has unfortunately seen many disabled people once again facing exclusion under the guise of returning to “normal” (Barbarin and Dawson 2021). But with more disabled archaeologists speaking out and the further adoption of inclusive practices, we can continue to open up the field to everyone.

References

Aycock, J. (2021). The coming tsunami of digital artefacts. Antiquity, 95(384), pp. 1584-1589.

Barbarin, I. and Dawson, K. (2021) “Normal” Never Worked for Disabled People – Why Would We Want to Return to It? Refinery 29. Retrieved from https://www.refinery29.com/en-us/workplaces-need-change-for-disabled-people

Dall, A.S. (2017) Disability and Archaeology. Archaeology in Community. Retrieved from https://www.ameliasdall.com/publications

Fitzpatrick, A. (2020) You Will Never Be Indiana Jones. Lady Science. Retrieved from https://www.ladyscience.com/essays/you-will-never-be-indiana-jones-toxic-masculinity-archaeology

Frieman, C. J., & Janz, L. (2018). A very remote storage box indeed: The importance of doing archaeology with old museum collections. Journal of Field Archaeology43(4), pp. 257-268.

Gowland, R. (2017). Growing old: biographies of disability and care in later life. In L Tilley and A A Schrenck (eds)New Developments in the Bioarchaeology of Care. Springer, Cham, pp. 237-251.

Heath-Stout, L. (2019) The Invisibly Disabled Archaeologist. Presented at The 84th Annual Meeting of the Society for American Archaeology, Albuquerque, NM. 

King, J., Jennings, B., & Bohling, S. (2021). Visual impairment and archaeological engagement. The Archaeologist, (112), pp. 25-27.

Kristjánsdóttir, S. and Walser, J.W. (2021) Beneath the Surface: Disability in archaeological and osteobiographical contexts. In H Björg Sigurjónsdóttir and J G Rice (eds) Understanding Disability Throughout History. Routledge, Milton Park, UK, pp. 29-45.

Nishimura, Y. (2020). Doing archaeology outside of the trench: Energizing museum “Diaspora” collections for research. Archaeological Research in Asia24, p. 100227.

O’Mahoney, T. (2015) Enabled Archaeology. BAJR Series Guide (41).

O’Mahoney, T. (2018) Reflections in UK Archaeology – a Personal Journey in Academic Life. Journal of Community Archaeology and Heritage 5(3), pp. 216-218.

Phillips, T., & Creighton, J. (2010). Employing people with disabilities: Good practice guidance for archaeologists. Institute for Archaeologists.

Phillips, T., Gilchrist, R., Skeates, R., McDavid, C. and Carman, J. (2012). Inclusive, Accessible Archaeology: Enabling Persons with Disabilities. The Oxford Handbook of Public Archaeology. Oxford University Press, Oxford, pp.673-693.

Talbot, A., & Loftus, R. (2020). Neurodiversity and archaeological practice. The Archaeologist, (110), pp. 26-27.


If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can donate here.

Building Barricades and Breaking Sh*t: The Archaeology of Protest and Dissent

After a year of many protests, it will be interesting to examine what the archaeological record says about 2020. Protests have always interested me as a form of archaeology given how varied the characteristics of a protest can be – is it an impromptu, one-off event? A pre-planned occupation that lasted several days? Did it fizzle out, leaving behind barely a trace in the archaeological record? Or did it grow into something much bigger, resulting in further dissent that can be seen through its remains? There’s also a really interesting interplay between creation and destruction that is inherent in prolonged protests – although protests are often associated with breaking windows and destroying property, there is also an urgent creation of space. This includes the occupation of buildings, the construction of barricades, and even the development of autonomous zones. Unsurprisingly, it is these longer lasting protests that will be reflected more prominently in the archaeological record.

Protestors holding a “REVOLT” sign during the Occupy Wall Street protests of 2011 in New York City.

Take, for example, the archaeology of the Lees Cross and Endcliffe Protest Camp in Derbyshire, England (Badcock and Johnston 2009). This camp was occupied by protestors fighting against the re-opening of sandstone quarries at Lees Cross and Endcliffe, with inhabitants living there for about a decade (1999 – 2009). Archaeological survey of the camp started in 2008 as it was still occupied, with further work occurring once the camp was dismantled. Arguably the main focus of the archaeological work was the architecture of domestic space, which consisted of both ground dwellings and tree houses, as well as communal spaces. It is interesting to note how, archaeologically, we can see where dwellings became more permanent due to the addition of supported infrastructure and weather-proof materials, and how other additions were made to serve the purposes of maintaining the protest camp against possible eviction.

Another example of protest archaeology is seen at the Nevada Peace Camp in the United States (Beck et al. 2007), located near the Nevada Test Site that has been used to test nuclear weapons between 1951-1992. The Peace Camp was a meeting place for over 200 groups of people, including activists of various causes as well as the Western Shoshone tribe. Similar to the Lees Cross and Endcliffe Protest Camp, the archaeology of the Peace Camp is focused on the architectural features. However, it is interesting to see how these humanmade features are ultimately a reflection of the surrounding environment, with most made from local rocks and little representation of wood artefacts given the lack of trees (although it should be noted that there were wood artefacts – these were made with imported wood, however). The creation of features such as cairns, hearths and memorial art also reflect a spiritual aspect to the Peace Camp and speaks to the communal values that were shared by the various groups of people who inhabited this space.

So, what can we learn from archaeological study of protest sites? Well, as the old saying goes, “winners write the history books” – protest sites can often inform us of other sides to the story, providing an additional dimension to dissenting voices. In these impromptu camps, we see the ingenuity of humankind, how quickly we adapt to pressing issues and take care of one another. And as archaeologists, it helps to remember that we can use our expertise to push for change and protest in our own way (although obviously the ideal would be for us to put down our trowels and get on the streets, of course). Alongside the growing “punk archaeology” and “anarchist archaeology” movements (Black Trowel Collective 2016, Richardson 2017), archaeologists can provide vital context against the alleged “historical significance” of racist statues and monuments (Colomer 2020) as well as provide support and solidarity for the Indigenous communities that many work with during protests against further violence from settler governments (Beisaw and Olin 2020).

If anything, archaeology can at least show us how to properly tear down racist memorials and statues.

References

Badcock, A. and Johnston, R. (2009) Placemaking through Protest: an Archaeology of the Lees Cross and Endcliffe Protest Camp, Derbyshire, England. Archaeologies: Journal of the World Archaeological Congress. pp. 306-322.

Beck, C.M., Drollinger, H., and Schofield, J. (2007) Archaeology of Dissent: Landscape and Symbolism at the Nevada Peace Camp. In J. Schofield and W. Cocroft (eds) A Fearsome Heritage: Diverse Legacies of the Cold War. Taylor & Francis Group. pp. 297-320.

Beisaw, A.M. and Olin, G.E. (2020) From Alcatraz to Standing Rock: Archaeology and Contemporary Native American Protests (1969–Today). Historical Archaeology 54. pp. 537-555.

Black Trowel Collective (2016) Foundations of an Anarchist Archaeology: A Community Manifesto. Savage Minds. Retrieved from https://savageminds.org/2016/10/31/foundations-of-an-anarchist-archaeology-a-community-manifesto/

Colomer, L. (2020) Black Lives Matter and the Archaeology of Heritage Commemorating Bigoted White Men. Science Norway. Retrieved from https://sciencenorway.no/archaeology-opinion-racism/black-lives-matter-and-the-archaeology-of-heritage-commemorating-bigoted-white-men/1709994

Richardson, L. (2017) I’ll Give You ‘Punk Archaeology’, Sunshine. World Archaeology 49(3). pp. 306-317.


If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can donate here.

When does “Cultural Preservation” become “Cultural Taxidermy”?

I’ve been thinking a lot about modern engagement with heritage sites lately, specifically beyond the “museum model” that most are presented through. These are the heritage sites that allow for much more engagement, if not actual interaction, between the heritage site and the visitor – most of these are in the form of free-standing spaces, such as the numerous heritage sites that can be found throughout the Orkney Islands of Scotland.

The Standing Stones of Stenness, in Orkney, Scotland

I love these sorts of sites – I love being able to briefly feel how the space may have felt for past peoples, to look up in awe at impossible-looking architecture made of time-defying earth and stone.

But there’s similar sites that are much more restrictive, that keep their heritage treasures under lock and key, sometimes even literally. This restrictiveness can vary in severity – sometimes it’s a simple rope that keeps visitors from wearing down the ancient material, other times entire monuments have been transported (kidnapped, in some cases?) to a new place, to be exhibited in sterile environments that can be controlled and, more importantly, contained.

And I understand the impulse to do so – heritage can be a fragile thing, and many of us who work with the past find ourselves becoming rather protective of it. Who wouldn’t want to spare these sites the cruelty of time and nature, to allow our great great great grandchildren to experience them as we do today?

What do we decide can be exchanged for preservation? Because there must be an exchange, something must be given up for the price of preserving something else – a site, an artefact, a body…these must all be given strict conditions in order to preserve it, which will necessitate restrictions on the ways in which others engage with it. So these pieces of heritage become roped off, or sealed away behind glass, or only recreated through virtual or otherwise augmented realities. And yes, perhaps we still maintain its existence on within the material realm and allow others to experience some aspect of it, but what are we also removing from the experience?

It becomes something that I think of sometimes as “cultural taxidermy” – in which something that once was alive within the cultural of a community is preserved in death, frozen for aesthetics but lacking in anything more tangible, more engaging. And perhaps this is a harsh way to phrase it, but this is something I think about a lot when I wander through the “cultural” parts of museums, where bits and pieces of other peoples’ cultures are kept frozen in time, placed in some sort of tableau that implies a living essence that has long been taken from it.

And this leads to another question that I have: How do we ultimately cut off these spaces from the people who gave it life and meaning? This is obviously a vital question that needs to be considered as museums and other heritage institutions become more scrutinised as spaces of continuous colonialism in an allegedly post-colonialist world. It’s a question that doesn’t get consider when repatriation becomes part of the discussion, that’s for sure – it seems that most folks who are staunchly against repatriation of artefacts and other material culture often see this as an unfair exchange, that they (the institution, the museum, the Western culture) are losing something valuable that will in effect be “squandered” or “wasted” because it is no longer in their hands.

When these items and spaces are removed from their cultural contexts and placed behind glass, how are these lines of living culture interrupted? Why do we think that these things need to be preserved over all other uses? Again, to return to the taxidermy metaphor, it’s hard not to see some aspects of cultural heritage as intriguing and exotic animals to many heritage workers, who decide that to taxidermy it and preserve it forever is the only way for it to continue “living”, rather than allowing it to remain alive and flourishing in its original context and space.

So, what’s the point to all of this rambling? Is there a way to “fix” this, if it even is an issue at all? How do we shift the focus from “preserving history” to “preserving and restoring history”? As always, I have no idea! But I like asking these questions, because asking them means that they’re being scrutinised and considered – and so, if you’re someone who works in heritage (particularly Western institutions), I hope you begin to consider them too.


If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can donate here.

“Start at the Beginning, and When You Get to the End, Stop” – The Archaeology of Time

At the time of writing this blog post, we are only three days into 2019. I’ll be honest – I’ve experienced 25 years on this planet and I still make New Year’s resolutions. The usual ones, of course: exercise more, consume less sugar, etc. And, of course, these resolutions usually make it until mid-February before I completely ditch them and continue to eat chocolate bars every day without touching my running shoes. I know New Year’s resolutions are silly gimmicks, marketed by gyms and health apps to make lots of money come January 1st. But I have always liked to utilise the New Year as a time for restarting my daily routines, renewing goals – I mean, I have an entire year ahead of me with so many possibilities, right?

So in honour of the New Year, let’s look at how we measure time in archaeology.

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An diagram of “typical” archaeological stratigraphy (Image Credit: Crossrail Ltd.)

There are many ways that archaeologists create chronologies, and we often combine several methods to get a better idea of what a site’s timeline was like. Possibly the easiest way to “see” time across a site’s archaeological record is to look at the cross-section of a trench during excavation. The stratigraphy of an archaeological site can usually be seen as a series of “layers”, almost like a cake…if the cake was made out of various soils, organic material, and artefacts. These layers provide us with a general ideal of the order in which materials were deposited – this includes both natural and anthropogenic materials. It may be easier to think of archaeological stratigraphy as a sort of “visual starting point” for further developing a chronology for the site (Harris 1989). In an ideal world, we could simply look at the layer on the bottom to determine the “beginning” of the site’s history…but of course, things are never that simple.

During post-excavation, there are numerous methods available to an archaeologist for further dating. Having a typology (read more on typologies here) of a certain artefact, such as pottery, can help an archaeologist get a general idea of what time period they are currently dealing with. Within archaeological science, there are a variety of lab-based methods for dating: radiocarbon, potassium-argon, uranium, etc.

Of course, these methodologies aren’t perfect, nor are they definite. In fact, archaeologists differentiate between absolute and relative chronologies. Absolute chronologies provide us with approximate dates, often from lab-based methods such as radiocarbon dating. On the other hand, relative chronologies (for example, using a typology to determine an approximate period of creation and use) can be used to determine general time periods using the relationship between a previously occupied site (and its material remains) and an overall culture (Fagan and Durrani 2016).

Additionally, there are many external factors that can affect the recovered context of a site, thereby complicating the timeline – for example, burrowing creatures may cause some artefacts to fall into the contexts of others. There have also been many cases of re-using older artefacts and spaces, which can complicate the timeline further (you can read more on recycling and re-using the past here).

Overall, however, archaeology has been a useful tool for conceptualising the beginnings of things – while we cannot establish with certainty the absolute start of agriculture or domestication, for example, we have been able to develop an approximation of how early humans were practising such concepts.

And let’s be real – time itself is a fascinating concept. While we have this sort of “standardised” method of calculating and measuring time today, we cannot truly account for past perspectives on time. Of course, we can find material evidence that may illustrate the physical act of “keeping time” in the past, but how did people in the past really experience time? Think about how quickly an hour can go by today, just by watching random videos on YouTube or Facebook on your smartphone. Remember how much longer an hour felt when we didn’t always have access to the Internet at all times, prior to smartphones and other such devices? What about someone in the past who has a completely different mindset to us – how did they experience an hour?

…honestly, I could probably prattle on for hours and hours about this (and how would you experience that??).

Anyway, hope you all had an easy transfer from 2018 to 2019 this past New Year. Here’s to another year of writing incoherent, rambling posts that you hopefully find entertaining at the very least. And thank you all for supporting and reading my work last year, too – hope to see you all back again at the end of 2019!

References

Fagan, B.M. and Durrani, N. (2016) In the Beginning: an Introduction to Archaeology. Routledge.

Harris, E.C. (1989) Principles of Archaeological Stratigraphy. Academic Press.


If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can donate here.

Digging While Depressed: Struggling with Fieldwork and Mental Health

This post will be focused on dealing with mental illness, so if issues related to depression and anxiety are triggering to you, please feel free to skip today’s blog. Take care of yourself.

A few weeks ago, I was in Scotland doing fieldwork for the first time in years. Prior to this trip, I was under the impression that it would be a difficult one: I have a fear of both heights and enclosed spaces, so the idea that I would need to traverse steep paths along cliffs and work in narrow caves wasn’t particularly inviting to begin with. But I made the decision to go and excavate. Long story short, after a disastrous first day involving multiple injuries, a trip to the local hospital for x-rays, and an ill-timed panic attack climbing back up the steep side of a cliff, I asked to stay at our base camp to do faunal bone analysis rather than risk my mental and physical health getting to our excavation sites. Unfortunately, one of the side effects of this was falling into a depressive episode after a few weeks of being indoors doing work.

Long time readers of my blog will know that I’ve been upfront about my own mental illness in the past. In particular, I’ve talked about the way mental illness affects my work as an academic. However, one thing I’ve never talked about (or really considered, to be honest), was how mental illness can affect one’s fieldwork, as well as how fieldwork can exacerbate the negative effects of mental illness.

Physical health and safety has always been the forefront of conversations regarding fieldwork, no matter what science you practice. However, there has been less attention given to mental illness, at least from what I’ve experienced. I started the #DiggingWhileDepressed hashtag during excavation to get the conversation going and was surprised at how many similar stories I heard on Twitter. It’s understandable, though, given the ubiquitous nature of fieldwork – you’re often isolated from your usual support group, and although you may have good relationships with your academic and research colleagues (as I do! again, my supervisory team is so supportive and generous with their help, I am forever grateful to them), it’s still not necessarily a group of people that you would confide your deepest problems and feelings to. Not to mention the fact that fieldwork (especially archaeological fieldwork) puts a significant amount of physical burden on you, which may make you feel worse, mentally.

With the advent of the #MeToo movement and the pressure being placed on organisations to combat sexual harassment and assault during excavation, I’d argue that we’ve started to see real strides in expanding the idea of a “safe” workspace and fieldwork environment to include not just physical health and safety, but also mental and emotional health as well. According to some via the #DiggingWhileDepressed hashtag, commercial excavation movements have started to take notice of mental health during fieldwork, which is a welcome change. I don’t really have any answers to solving this issue – after all, I’m learning along with everyone else – but hopefully just the fact that we are starting to have this conversation is a sign of real change and movement towards safeguarding all aspects of health while out in the field.

Feel free to add to the #DiggingWhileDepressed hashtag – not just with regards to archaeological excavation, but any type of fieldwork or research work. Let’s keep the conversation going, whether you have a story to tell or advice to give – in solidarity, we can grow and help each other out. And feel free to contact me if you ever need someone to talk or vent to – obviously I’m not a health professional and cannot replace seeking professional help, but I can at least offer my ear and my support.


If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can donate here.

Studies in Skyrim: Lessons in Typologies, from Dwarven Fortresses to Nord Ruins (Part II)

Today’s blog post is the second part of our discussion of archaeological typologies as seen in Skyrim. Last week we started off the conversation with an example of using typology to differentiate between ancient Nord and Dwemer ruins in Blackreach (you can read Part One here!). For today, we’ll be continuing this conversation by looking at functionality and typology, as well as the way Skyrim takes typologies to the extreme through the design of certain items and how this simplified version of typology may reflect criticisms of the practice by archaeologists.

We can see the item design in Skyrim as a way of talking about typology (or the method by which archaeologists categorise stylistic elements of material remains in order to associate them to a certain time period and/or culture) in relatively simplistic terms – after all, if we look at the physical characteristics of different pieces of weaponry and armour from different cultures, we can see how they completely different they are and how easy it is to identify where an item originated.

In the overall Elder Scrolls lore, ideas of culture are more or less simplified into being race-specific, with additional cultures based on in-game factions. There are 10 playable races that make up the majority of the material culture in the video game: the Altmer, (High Elves), Argonians, Khajiit, Nords, Imperials, Bosmer (Wood Elves), Redguards, Dunmer (Dark Elves), and Orsimer (Orcs). In addition, there are several non-playable races with their own specific material culture (the Falmer, the Dwemer, the Daedra), as well as faction-specific cultures as well (the various Guilds, the Blades, the Stormcloaks, etc.). Overall, Skyrim’s archaeological record is filled with a diverse selection of different cultures intermingling, with very obvious physical markers on their material goods that allow the player to differentiate between them when obtaining equipment throughout the course of the game. It should also be stressed that the in-game concept of race and culture as more or less interchangeable is incredibly simplified and not at all a reflection of real life, which is far more complex than that.

For example, let’s look at the four weapons in the above image, each of which originates from a different culture. On the top left is an Orc sword, on the top right is a Dwarven axe. On the bottom left is a Redguard sword (more specifically, a scimitar), and on the bottom right is an ancient Nordic axe. The stylistic differences are very obvious and would be easy to see that there is a certain typology involved in the creation of each weapon within each culture. But let’s take it further and discuss why these stylistic differences are necessary – after all, this is another aspect of typology which makes the process valuable to the interpretation.

To start, let’s look at the Orc sword. Based on the Orsimer culture from which it originates, its possible that the strange shape associated with Orc weaponry may simply be a reflection of their culture’s strong emphasis on warrior culture and blacksmith skills; in fact, the Orsimer culture is, within the lore of Skyrim, known for the high quality smithing that is taught from a young age and results in some of the best weaponry in the realm.

The Dwemer, or Dwarves, were known for their mechanical prowess and utilisation of metalwork in their complex and intricate machinery that can still be found in working condition centuries after their disappearance; their proficiency in metalwork can also be seen in their weaponry, which are often more decorated with small details than that from other cultures.

The stylistic traits associated with the material culture of the Redguards and the Nords, on the other hand, can be best explained from the perspective of the creation of the game’s lore. As players may notice, many of the in-game races are clearly based on real life cultures – this is clearly seen with the Nords, who are not only based on Norse material culture, but also named after it. In the case of the Redguards, the game designers were inspired by African and Middle Eastern cultures, explaining the substitution of the usual longsword found in the other Elder Scrolls cultures with a scimitar, which has its real life roots in the Middle East.

As another example in cultural typologies, let’s look at the above image comparing three pieces of armour. From left to right, we have an Imperial cuirass, a Blade cuirass, and an Elven helmet. Again, all of these pieces of armour have distinct stylistic characteristics – but let’s take a closer look at the Imperial and Blade armoury. Again, from an out-of-game perspective, we can clearly see where the real life inspirations lie – the Imperials are, as one can tell by the name, based off of Roman legionnaires, while the Blades take their inspiration from Japanese Samurai warriors. And yet, it can be argued that the two pieces of armour have similar characteristics in design as well. It could be that this reflects the entwined histories of the two cultures – according to the Elder Scrolls lore, the Blades were a group of Akaviri warriors (another extinct race that are represented in other games in the Elder Scrolls series using East Asian-inspired architecture and artefacts) that eventually became part of the Imperial life as bodyguards.

The Elven helmet (which is more often worn in-game by the Altmer or High Elves) doesn’t necessarily reflect a similarly elaborate history, but it is another example of functionality reflected in cultural style – the shape of the helmet appears to specifically suit the shape of an Altmer, who often have higher foreheads and elongated faces. It could also be argued that the ornate and feathery style of the helmet is an attempt to emulate the alleged ancestors of the Altmer – this refers to the Aedra, a race of god-like immortals that have disappeared from the realm prior to the story of Skyrim.

Although the extreme stylistic differences between Skyrim’s cultures make the process of typological analysis appear to be very simple and easy, it’s a bit more complicated in real life. There has been a lot of debate on the usefulness of typologies in general, and how they may ultimately just be a reflection of bias on the part of the archaeologist. Typologies could be argued to have been more modern inventions, based on the outside perspective of an archaeologist that does not reflect the realities of the past culture from which it originated. These invented types may eventually become “canonised” within archaeological literature and considered the “truth” – ultimately obstructing alternative interpretations (Boozer 2015). Additionally, it can be argued that typology presents the idea of culture as relatively static and unchanging, which may not be accurate (Hill and Evans 1972). In some ways, this is shown within Skyrim’s material culture – Nordic styles (as discussed in Part One of this post) change over time, the Blades maintain their Akaviri roots in their ornamentation while being subsumed into Imperial culture, etc.

Regardless, typology has certainly been an important analytical method in archaeology, albeit a controversial one in some cases. And while it may not be as useful as it was once thought, we can use the theoretical concepts utilised in typology to further our interpretations, but still be open minded and conscious of the hidden biases that may be disrupting our research.

References

Anonymous. (2011). Altmer. The Elder Scrolls Wikia. http://elderscrolls.wikia.com/wiki/Altmer

Anonymous. (2011). Blades. The Elder Scrolls Wikia. http://elderscrolls.wikia.com/wiki/Blades

Anonymous. (2011). Dwemer. The Elder Scrolls Wikia. http://elderscrolls.wikia.com/wiki/Dwemer

Anonymous. (2011). Orsimer. The Elder Scrolls Wikia. http://elderscrolls.wikia.com/wiki/Orsimer

Anonymous. (2011). Races (Skyrim). The Elder Scrolls Wikia. http://elderscrolls.wikia.com/wiki/Races_(Skyrim)

Anonymous. (2011). Redguard. The Elder Scrolls Wikia. http://elderscrolls.wikia.com/wiki/Redguard

Bethesda Game Studios. (2011) The Elder Scrolls V: Skyrim.

Boozer, A.L. (2015) The Tyranny of Typologies: Evidential Reasoning in Romano-Egyptian Domestic Archaeology. Material Evidence: Learning from Archaeological Practice. Routledge. p. 92-110.

Hill, J. and Evans, R. (1972) A Model for Classification and Typology”. Models in Archaeology. Methuen. p. 231-273.


If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can donate here.

The 2018 Excavation Season Wrap-Up!

I’m baaaaaaaaaaack! Missed me? Probably not, if you were following along with my project’s social media (Facebook, Twitter, and website).  For those of you who missed out, however, here’s a bit of a recap of the past three weeks of excavation at the Covesea Caves in Scotland.

So, the good news about my recent field work trip is that I got to experience some amazing sights and got a lot of data collection done towards my PhD dissertation.

The bad news is that most of those three weeks were spent indoors. Why? Well…

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Luckily nothing was broken, just badly bruised. Not pictured is the injuries I then sustained from falling down the stairs two days later.

And that was just Day One!

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Climbing down “the lummie”, aka “holding onto a rope and a ladder for dear life”.
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These “rock stairs” are deceptively easy looking – getting up them required a lift up for me!

So, here’s the thing about the Covesea Caves (the series of caves in Moray, Scotland that my current PhD research is based on) – they are known for being difficult to access. However, I didn’t realise until I finally went to visit them in person just how difficult they are to access! An average walk to our excavation site included a fair bit of hiking down a steep coastal path (which, as someone who is afraid of heights, was way too close to the cliff’s edge for me!). For some caves, we would have to climb down “the lummie” – a bit of a crevice within the cliff that included a climb down using a ladder and a rope. Other caves had a sort of “natural” staircase made of rocks that were simple enough to climb down – getting up was an entirely different problem, especially if you’re short like me. After that, it’s a long walk across a beach of boulders – which may be dangerously slippery if you’re unlucky like me and manage to go on a rainy morning.  On the first day, it took approximately a dozen falls for me to injure my elbow enough to warrant a visit to A&E (the emergency room). Thankfully, nothing was broken, but I still ended up working from our base camp for the most of the remainder of the excavation period just to be on the safe side.

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My makeshift “zooarchaeology lab” in our accommodations – on the left, my supplies are all on top of a washing machine.

Despite how unfortunate this all sounds, it actually ended up working in my favour. As a zooarchaeologist whose PhD work is focused on analysis of the animal bones from the Covesea Caves, it was much more productive for me to be doing a bit of assessment on the bones as they were excavated. Especially when the final count for animal bones just from this season alone was nearly 5,000 bones! And so I ended up taking over our laundry room and converted it into a makeshift zooarchaeology lab – don’t worry, I thoroughly cleaned it up before I left.

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A collection of faunal bones from Covesea Cave 2.

Unfortunately I can’t get into too much detail about the recovered bones, but I can say that things are getting pretty interesting with regards to my developing thesis. Let’s just say I’m literally drowning in cats. Well, later prehistoric skeleton cats.

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Yep, this is how dark it usually is when you’re excavating caves.

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I did make it to site one more time before our excavation season was over. It was one of the smaller, more narrow caves in the Covesea Caves, so it was a bit of a challenge for someone like me who, along with a fear of heights, also has a fear of enclosed spaces! But I actually found it quite nice and cozy to be excavated in the back of a cave that can only be reached by extensive crawling…see if you can spot me enjoying myself in the photo above!

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It’s me! Get me outta here!
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The entrance to the Sculptor’s Cave.

Accidents aside, it was completely worth the trip up to visit the Covesea Caves. The site has such a distinctive environment that most likely would feed into how past peoples would experience and interact with the caves, it would be impossible to fully understand the archaeology without experiencing it first hand. I’ve visited and worked on a few archaeological sites in my lifetime and to be honest, it is hard to top the sort of emotional impact that standing at the mouth of the Sculptor’s Cave gave me.

Plus, it was a gorgeous place full of amazing sites so…definitely worth a few falls!

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The rock arch outside of Laird’s Stables.

If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can donate here.

On Excavation Season, or How to Battle the Great Outdoors With a Trowel

It’s just about excavation season for most of us in archaeology! I will be excavating for a few weeks so this blog will go on a bit of a hiatus until I return – until then, here’s a few tips for anyone about to set off on their first excavation this summer.

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A busy day excavating the site of Swandro in the Orkney Islands.

The weather is getting warmer, which means for many of us archaeologists, its excavation season! Some of you might be about to set off on your first excavation as well, and I can understand if you’re getting a bit nervous…about a month before I was off to my first excavation (also my first trip abroad!), I nearly got cold feet and cancelled. But thankfully I went ahead and basically changed the direction of my career after that – I don’t know if I’d be a zooarchaeologist in the UK right now otherwise. So for those of you who may be freaking out a bit about your first excavation, here’s a few tips that might make things go a bit more smoothly!

  • Check, Double Check, and then Triple Check Transportation

Some archaeologists have an easy commute to their sites, but most of us have a fair bit of travelling to do to get to where the excavation is happening. So be sure you have your travel plans locked up! Especially if you’ll be doing international travel – it probably sounds dorky, but I literally travel with a folder full of my paperwork (flight tickets, hotel bookings, visa information, etc.) these days. My first excavation included a series of missed flights that ended up costing me an extra $250, so I am also very strict on being at the airport early. But hey, better safe than sorry, right?

Also be sure to figure out how you’ll be getting to your accommodations for the duration of your excavation, or if you’re supposed to be meeting your team somewhere. There’s nothing worse than getting stranded at an airport…

…yes, I do know what that feels like, thanks for forgetting to pick me up, Mom.

  • Pack for the weather…

Depending on where and how long you’re going, you’ll want to be sure to pack for any sort of weather you might run into! Especially if you’re travelling far enough that there is an extreme difference in weather between your places of departure and arrival. In general, though, you’ll probably want some waterproof items of clothing (you can also buy waterproofing spray/liquid as well – in my experience they have been handy in a pinch). Even if it’s a warm summer, you might want to also bring some outerwear just in case – better safe than sorry!

  • …but also pack for the work.

Between your rain coat and parka, however, make sure you pack your work clothes too! Let’s be real: archaeology is dirty work. Even if you have access to the best laundry services on site (I wish!), you probably don’t want to wear your favourite clothes to site. I personally rock some cargo trousers and a tank top when I excavate – oh, and with a jumper too. Layering is your friend, so be sure to bring tops that can easily be layered for any situation. Be sure to check what sort of footwear you’ll need as well – most excavations will require that you have steel toe work boots.

  • Remember to cover up your trowel!

This is a pretty simple tip, but it’s also easy to forget! If your trowel doesn’t have a case or cover, it might be a good idea to wrap it up in a bag. Otherwise you may find your trowel has done some damage to your favourite clothes while in your luggage. Or, if you’re me, find yourself sitting on your trowel and getting stabbed in the butt. Ouch

  • Pack. Unpack. Pack.

This is a basic travel tip that I follow for anytime I need to pack for something. I’m notorious for bringing way too much, so to minimise the extra stuff, I’ve taken to packing up my suitcase, unpacking, and then packing again with some items removed. It may be a lot of work, but you’ll be thankful when you don’t have to lug around a 100 lb suitcase across an island to find your accommodations.

  • Relax and enjoy yourself.

Fieldwork is a lot of strenuous work, but don’t freak out! It’s a learning experience, so don’t feel pressured into being a perfect shovel bum. Ask for help when you need to, take breaks when you can, keep yourself safe and relax! You’re contributing to some great archaeological work, it’ll be an amazing experience.

Oh, and definitely take advantage of days off. Explore the area, do new things, just enjoy while you can!

I’m off for excavation for a few weeks, so see you when I’m back! If you’re interested in my excavation, feel free to follow us on Facebook, Twitter, and WordPress. We’ll be blogging about our work and posting lots of photos!

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Sorry to everyone whose face I’ve blurred out but let’s just focus on how stylish I am on site.

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If you’re financially stable enough, why not donate to help out marginalised archaeologists in need via the Black Trowel Collective Microgrants? You can subscribe to their Patreon to become a monthly donor, or do a one-time donation via PayPal.

My work and independent research is supported almost entirely by the generosity of readers – if you’re interested in contributing a tiny bit, you can donate here.